Extentions

Our script provides a way to extend the functionality of the script. This can be done by editing the ext.lua file in the client or server folder with the following code snippet:

Cheat Prevention

This event will be triggered when the following checks failed:

  • the money the player passed to the server is not the same as the money the server reads in the server-side instance of the config
  • the player is not using a player owned truck and isn't near the depot location (where a mission is supposed to end)
AddEventHandler("Trusted:Trucker:Server:PlayerCheating", function(source)
    --- implement code here
end)
  • source: number (the player's server id)