Native Bars
Create
Creates a new Bar object and returns its.
Bars:Create(index)- index: 
number|nil 
example:
local newBar = Bars:Create(1)ProgressBar
Triggers a progressbar. Can only be used with a created object.
Bars:ProgressBar(time)- time: 
number 
example:
newBar:ProgressBar(60)IsReady
Returns if the progressbar has been completed.
Bars:IsReady()example:
repeat Wait(0) until newBar:IsReady()TextBar
Renders a simple text bar.
Bars:TextBar(text)- text: 
string 
example:
while true do
    Wait(0)
    newBar:TextBar('This is a Text')
endInfoBar
Renders an info bar with an title and text content.
Bars:InfoBar(titleText, text)- titleText: 
string - text: 
string 
example:
while true do
    Wait(0)
    newBar:InfoBar('Points:', '2')
endTimerBar
Renders a GTA:O timer bar.
Bars:TimerBar(label, time, unit)- label: 
string - time: 
number - unit: 
string 
example:
local time = 60 
 
CreateThread(function()
    while time >= 0 do
        time -= 1
        Wait(1000)
    end
end)
 
while time >= 0 do
    Wait(0)
    newBar:TimerBar('Time remaining:', time, 'Sek.')
endPercentBar
Renders a percentbar. Looks like the Progressbar but doesnt update any values.
Bars:PercentBar(label, percent)- label: 
string - percent: 
number 
example:
while true do
    Wait(0)
    newBar:PercentBar('Health', 80)
endColoredPercentBar
Renders a colored percentbar. Looks like the Progressbar but doesnt update any values.
Bars:ColoredPercentBar(label, percent, r, g, b)- label: 
string - percent: 
number - r: 
number - g: 
number - b: 
number 
example:
while true do
    Wait(0)
    newBar:ColoredPercentBar('Health', 80, 255, 255, 255)
end