Bridge
HasJob
Checks if the player has a specific job.
Bridge.HasJob(job)- job: 
string - returns: 
boolean 
SetPlayerUniform
Changes the player's outfit based on the job uniform configuration.
Bridge.SetPlayerUniform(toggle)- toggle: 
boolean 
SpawnVehicle
Spawns a vehicle at a given location.
Bridge.SpawnVehicle(model, coords)- model: 
string - coords: 
vector4 
DeleteVehicle
Deletes the currently controlled vehicle.
Bridge.DeleteVehicle()