Jetsam Job
Client

Bridge

HasJob

Checks if the player has a specific job.

Bridge.HasJob(job)
  • job: string
  • returns: boolean

SetPlayerUniform

Changes the player's outfit based on the job uniform configuration.

Bridge.SetPlayerUniform(toggle)
  • toggle: boolean

SpawnVehicle

Spawns a vehicle at a given location.

Bridge.SpawnVehicle(model, coords)
  • model: string
  • coords: vector4

DeleteVehicle

Deletes the currently controlled vehicle.

Bridge.DeleteVehicle()